Germany · Tier 10 · Tech Tree

Prinz Adalbert

Cruiser · 3×3 35 mm

Hit points63 900
Top speed33 kt
Sea detection (base)14.7 km
Turning radius900 m
Prinz Adalbert — World of Warships
Overview

General characteristics

NationGermany
ClassCruiser
Tier10
StatusTech Tree
Hit points63 900
Upgrade slots6
Handling

Mobility

Maximum speed33 kt
Turning radius900 m
Rudder shift time14.1 s
Battle levels10–11
Visibility

Base concealment

Detectability by sea14.7 km
Detectability by air9.6 km
Detectability by submarine9.6 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout3×3 35 mm
Total guns9
Caliber35 mm
Range18.2 km
Reload27 s
180° traverse30 s
Maximum dispersion200 m
Rate of fire2.2/min
AP / SAP shell

AP / SAP shell

Name350 mm P.Spr.Gr. L/3.8
Max damage10 500
Muzzle velocity815 m/s
Shell mass600 kg
HE shell

HE shell

Name350 mm Spr.Gr. L/4.4 Bdz
Max damage4 000
Muzzle velocity815 m/s
Shell mass600 kg
Fire chance27%
Torpilles

Torpedo armament

Layout2×5 533 mm
Total tubes10
TorpedoG7a T2
Range9.5 km
Speed65 kt
Reload110 s
Maximum damage14 400
Detectability1.3 km
Secondaries

Secondary battery

Secondary range8.3 km
150 mm Spr.Gr. L/4.3 Kz.damage 1 700 · reload 6.3 s · 8% fire
128 mm Spr.Gr. Kz.damage 1 500 · reload 3.6 s · 5% fire
AA

Anti-aircraft defense

API AA rating85
30 mm · 30 mm/45 Flak 103/38 on a twin mount14 mounts
55 mm · 55 mm/77 Gerät 58 on a twin mount6 mounts
128 mm · 128 mm/61 KM40 in a turret9 mounts
Calculated

Theoretical values

AP broadside alpha94 500
Theoretical AP DPM210 000
HE broadside alpha36 000
Theoretical HE DPM80 000
Theoretical torpedo salvo144 000

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

Super-heavy cruiser, representing a hypothetical further development of the idea of a powerful ocean raider armed with "battleship" guns. The ship's main armament of nine 350 mm guns is complemented by dual-purpose and anti-aircraft artillery systems that were under development in Germany in the early 1940s.

Technical data imported from Wargaming’s public API and subject to game updates.