France · Tier 9 · Premium
Roussillon
Battleship · 3×3 406 mm
Hit points69 000
Top speed32 kt
Sea detection (base)16.2 km
Turning radius910 m

Overview
General characteristics
NationFrance
ClassBattleship
Tier9
StatusPremium
Hit points69 000
Upgrade slots6
Handling
Mobility
Maximum speed32 kt
Turning radius910 m
Rudder shift time16.6 s
Battle levels9–11
Visibility
Base concealment
Detectability by sea16.2 km
Detectability by air10 km
Detectability by submarine10 km
Base API profile values before commander skills, upgrades and other modifiers.
Armament
Main battery
Layout3×3 406 mm
Total guns9
Caliber406 mm
Range23.4 km
Reload36 s
180° traverse30 s
Maximum dispersion244 m
Rate of fire1.7/min
AP / SAP shell
AP / SAP shell
Name406 mm APC Mle 1938
Max damage12 100
Muzzle velocity850 m/s
Shell mass900 kg
HE shell
HE shell
Name406 mm HE Mle 1938
Max damage6 100
Muzzle velocity850 m/s
Shell mass900 kg
Fire chance49%
Secondaries
Secondary battery
Secondary range8 km
152 mm HE OEA Mle 1937damage 2 200 · reload 12 s · 12% fire
100 mm HE OEA Mle 1928damage 1 400 · reload 4 s · 6% fire
AA
Anti-aircraft defense
API AA rating74
25 mm · 25 mm Hotchkiss Mle 1939 on a CAD Mle 1939 mount10 mounts
37 mm · 37 mm/70 Mle 1935 on an ACAD Mle 1936 mount16 mounts
100 mm · 100 mm/45 Mle 1933 on an Mle 1937 mount12 mounts
152 mm · 152 mm/55 Mle 1930 on an Mle 1936 mount3 mounts
Calculated
Theoretical values
AP broadside alpha108 900
Theoretical AP DPM181 500
HE broadside alpha54 900
Theoretical HE DPM91 500
Before accuracy, penetration, saturation, angles and other mechanics.
Background
About the ship
One of the variants of the Alsace-class battleship design, developed in 1939. The principal distinction from other versions of the project was a main battery consisting of nine 406 mm guns. Since the French Navy did not possess such guns at the time, the construction of a battleship with this armament configuration was unlikely. However, the main reason for the project's cancellation was France's defeat on land in May–June 1940.
Technical data imported from Wargaming’s public API and subject to game updates.
