U.S.S.R. · Tier 6 · Tech Tree

S-1

Submarine · 1×1 100 mm

Hit points11 500
Top speed31 kt
Sea detection (base)6.1 km
Turning radius430 m
S-1 — World of Warships
Overview

General characteristics

NationU.S.S.R.
ClassSubmarine
Tier6
StatusTech Tree
Hit points11 500
Upgrade slots4
Handling

Mobility

Maximum speed31 kt
Turning radius430 m
Rudder shift time5.2 s
Battle levels6–8
Visibility

Base concealment

Detectability by sea6.1 km
Detectability by air2.2 km
Detectability by submarine2.2 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout1×1 100 mm
Total guns1
Caliber100 mm
Range6 km
Reload5 s
180° traverse18 s
Maximum dispersion36 m
Rate of fire12/min
Torpilles

Torpedo armament

Layout4×1 533 mm + 2×1 533 mm
Total tubes6
TorpedoSAT-38
Range7 km
Speed66 kt
Reload44 s
Maximum damage5 166
Detectability1.7 km
Submarine

Submarine systems

Underwater speed15
Sonar · submarine sonar id strPRUQ501
Sonar · wave duration 025
Sonar · wave duration 150
Sonar · wave shot delay17.5
Sonar · submarine sonar id3769085392
Sonar · wave max dist7.0
Sonar · wave speed max800
Sonar · wave width15
Sonar · total43
Battery · max capacity180.0
Battery · regen rate1.5
Battery · total20
Battery · consumption rate1.0
Calculated

Theoretical values

Theoretical torpedo alpha30 996

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

The Soviet Navy's first truly ocean-going submarines were based on a German design developed by a front company in the Netherlands for Spain. For their size, the boats had quite powerful armament, including four bow and two stern torpedo tubes. A trial series of three units (IX series) was commissioned from 1936 through 1938. One of the submarines was sunk during the Winter War; the rest, including S-1, were lost in the first days after Germany invaded the U.S.S.R. in June 1941.

Technical data imported from the public Wargaming API. For tech-tree ships, the displayed statistics use the fully researched configuration, before commander skills, upgrades, signals and other modifiers. Values may change with game updates.