U.S.S.R. · Tier 6 · Tech Tree
S-1
Submarine · 1×1 1 mm
Hit points10 500
Top speed31 kt
Sea detection (base)6.1 km
Turning radius430 m

Overview
General characteristics
NationU.S.S.R.
ClassSubmarine
Tier6
StatusTech Tree
Hit points10 500
Upgrade slots4
Handling
Mobility
Maximum speed31 kt
Turning radius430 m
Rudder shift time7.2 s
Battle levels6–8
Visibility
Base concealment
Detectability by sea6.1 km
Detectability by air2.2 km
Detectability by submarine2.2 km
Base API profile values before commander skills, upgrades and other modifiers.
Armament
Main battery
Layout1×1 1 mm
Total guns1
Caliber1 mm
Range6 km
Reload5 s
180° traverse18 s
Maximum dispersion36 m
Rate of fire12/min
Torpilles
Torpedo armament
Layout4×1 533 mm + 2×1 533 mm
Total tubes6
TorpedoSAT-38
Range7 km
Speed66 kt
Reload44 s
Maximum damage4 600
Detectability1.7 km
Submarine
Submarine systems
Underwater speed15
Sonar · submarine sonar id strPRUQ501
Sonar · wave duration 025
Sonar · wave duration 150
Sonar · wave shot delay17.5
Sonar · submarine sonar id3769085392
Sonar · wave max dist7.0
Sonar · wave speed max800
Sonar · wave width15
Sonar · total43
Battery · max capacity180.0
Battery · regen rate1.5
Battery · total20
Battery · consumption rate1.0
Calculated
Theoretical values
Theoretical torpedo salvo27 600
Before accuracy, penetration, saturation, angles and other mechanics.
Background
About the ship
The Soviet Navy's first truly ocean-going submarines were based on a German design developed by a front company in the Netherlands for Spain. For their size, the boats had quite powerful armament, including four bow and two stern torpedo tubes. A trial series of three units (IX series) was commissioned from 1936 through 1938. One of the submarines was sunk during the Winter War; the rest, including S-1, were lost in the first days after Germany invaded the U.S.S.R. in June 1941.
Technical data imported from Wargaming’s public API and subject to game updates.
