U.S.A. · Tier 2 · Tech Tree
Sampson
Destroyer · 4×1 102 mm
Hit points8 500
Top speed29.5 kt
Sea detection (base)5.8 km
Turning radius520 m

Overview
General characteristics
NationU.S.A.
ClassDestroyer
Tier2
StatusTech Tree
Hit points8 500
Upgrade slots1
Handling
Mobility
Maximum speed29.5 kt
Turning radius520 m
Rudder shift time4 s
Battle levels2–3
Visibility
Base concealment
Detectability by sea5.8 km
Detectability by air2.4 km
Detectability by submarine2.4 km
Base API profile values before commander skills, upgrades and other modifiers.
Armament
Main battery
Layout4×1 102 mm
Total guns4
Caliber102 mm
Range7.8 km
Reload7 s
180° traverse15.7 s
Maximum dispersion73 m
Rate of fire8.6/min
HE shell
HE shell
Name102 mm HE/HC Mk15
Max damage1 500
Muzzle velocity884 m/s
Shell mass15 kg
Fire chance6%
Torpilles
Torpedo armament
Layout4×2 533 mm
Total tubes8
TorpedoBliss Leavitt Mk2
Range5 km
Speed49 kt
Reload22 s
Maximum damage5 900
Detectability0.8 km
AA
Anti-aircraft defense
API AA rating9
12 mm · 12.7 mm Browning on a single mount2 mounts
Calculated
Theoretical values
HE broadside alpha6 000
Theoretical HE DPM51 429
Theoretical torpedo salvo47 200
Before accuracy, penetration, saturation, angles and other mechanics.
Background
About the ship
The U.S. Navy needed ships that could operate together with the ocean line fleet anywhere in the world and act as scouts for squadrons. This resulted in the introduction of long-range, low-silhouette destroyers. The most advanced series was represented by the six Sampson-class ships. The lead ship became part of a detachment of American ships operating in Europe and was used to escort convoys until the end of World War I.
Technical data imported from Wargaming’s public API and subject to game updates.
