Japan · Tier 8 · Tech Tree

Shimanto

Cruiser · 5×3 15 mm

Hit points40 100
Top speed34.5 kt
Sea detection (base)12.5 km
Turning radius830 m
Shimanto — World of Warships
Overview

General characteristics

NationJapan
ClassCruiser
Tier8
StatusTech Tree
Hit points40 100
Upgrade slots5
Handling

Mobility

Maximum speed34.5 kt
Turning radius830 m
Rudder shift time11.3 s
Battle levels8–10
Visibility

Base concealment

Detectability by sea12.5 km
Detectability by air8.5 km
Detectability by submarine8.5 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout5×3 15 mm
Total guns15
Caliber15 mm
Range15 km
Reload15 s
180° traverse6 s
Maximum dispersion136 m
Rate of fire4/min
AP / SAP shell

AP / SAP shell

Name150 mm AP Type 0
Max damage2 850
Muzzle velocity930 m/s
Shell mass41 kg
HE shell

HE shell

Name150 mm HE Type 0
Max damage2 350
Muzzle velocity930 m/s
Shell mass41 kg
Fire chance10%
Torpilles

Torpedo armament

Layout4×3 610 mm
Total tubes12
TorpedoType 93
Range15 km
Speed57 kt
Reload120 s
Maximum damage20 966
Detectability1.7 km
Secondaries

Secondary battery

Secondary range6.6 km
100 mm HE Type 98damage 1 700 · reload 2.9 s · 6% fire
AA

Anti-aircraft defense

API AA rating72
25 mm · 25 mm/60 Type 96 on a single mount12 mounts
25 mm · 25 mm/60 Type 96 on a twin mount8 mounts
100 mm · 100 mm/65 Type 98 on a twin mount4 mounts
150 mm · 150 mm/60 5th Year Type in a triple-gun turret5 mounts
Calculated

Theoretical values

AP broadside alpha42 750
Theoretical AP DPM171 000
HE broadside alpha35 250
Theoretical HE DPM141 000
Theoretical torpedo salvo251 592

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

The development of the Mogami-class cruisers into anti-aircraft defense cruisers, which implied mounting dual-purpose 150 mm guns developed in 1944 as the main armament. The mounting of these and 100 mm AA guns would make it possible to turn these cruisers into an effective weapon against American deck- and ground-based aviation.

Technical data imported from Wargaming’s public API and subject to game updates.