U.S.S.R. · Tier 10 · Special

Sibir

Battleship · 3×3 457 mm

Hit points108 300
Top speed29.5 kt
Sea detection (base)16.5 km
Turning radius1090 m
Sibir — World of Warships
Overview

General characteristics

NationU.S.S.R.
ClassBattleship
Tier10
StatusSpecial
Hit points108 300
Upgrade slots6
Handling

Mobility

Maximum speed29.5 kt
Turning radius1090 m
Rudder shift time16.3 s
Battle levels10–11
Visibility

Base concealment

Detectability by sea16.5 km
Detectability by air10 km
Detectability by submarine10 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout3×3 457 mm
Total guns9
Caliber457 mm
Range19.5 km
Reload33 s
180° traverse30 s
Maximum dispersion255 m
Rate of fire1.8/min
AP / SAP shell

AP / SAP shell

Name457 mm AP Model 1946
Max damage14 500
Muzzle velocity800 m/s
Shell mass1373 kg
HE shell

HE shell

Name457 mm HE Model 1946
Max damage6 500
Muzzle velocity800 m/s
Shell mass1373 kg
Fire chance45%
Secondaries

Secondary battery

Secondary range7.7 km
HE-42damage 1 800 · reload 2.6 s · 10% fire
AA

Anti-aircraft defense

API AA rating90
25 mm · 25 mm 110-PM on a 4M-120 mount18 mounts
45 mm · 45 mm SM-20-ZIF mount12 mounts
130 mm · 130 mm/60 BL-1108 mounts
Calculated

Theoretical values

AP broadside alpha130 500
Theoretical AP DPM237 273
HE broadside alpha58 500
Theoretical HE DPM106 364

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

A battleship design developed in the U.S.S.R. after World War II (Project 24). A further development of the Sovetsky Soyuz class, the ship was intended to counter U.S. battleships of the Iowa and Montana classes. One version of the design envisioned arming her with 457 mm main battery guns.

Technical data imported from Wargaming’s public API and subject to game updates.