U.S.S.R. · Tier 10 · Special

Slava

Battleship · 3×3 406 mm

Hit points91 800
Top speed29.5 kt
Sea detection (base)16.2 km
Turning radius1090 m
Slava — World of Warships
Overview

General characteristics

NationU.S.S.R.
ClassBattleship
Tier10
StatusSpecial
Hit points91 800
Upgrade slots6
Handling

Mobility

Maximum speed29.5 kt
Turning radius1090 m
Rudder shift time16.3 s
Battle levels10–11
Visibility

Base concealment

Detectability by sea16.2 km
Detectability by air10 km
Detectability by submarine10 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout3×3 406 mm
Total guns9
Caliber406 mm
Range24.7 km
Reload33 s
180° traverse45 s
Maximum dispersion228 m
Rate of fire1.8/min
AP / SAP shell

AP / SAP shell

Name406 mm AP B-37
Max damage13 450
Muzzle velocity870 m/s
Shell mass1108 kg
HE shell

HE shell

Name406 mm HE B-37
Max damage5 800
Muzzle velocity870 m/s
Shell mass1108 kg
Fire chance40%
Secondaries

Secondary battery

Secondary range7.3 km
HE-42damage 1 800 · reload 4 s · 8% fire
AA

Anti-aircraft defense

API AA rating91
25 mm · 25 mm 110-PM on a 2M-3 mount18 mounts
57 mm · 57 mm ZIF-75 mount12 mounts
130 mm · 130 mm/60 BL-1108 mounts
Calculated

Theoretical values

AP broadside alpha121 050
Theoretical AP DPM220 091
HE broadside alpha52 200
Theoretical HE DPM94 909

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

Preliminary design XIII of Project 24 was the most interesting option for the Ministry of Shipbuilding Industry of the U.S.S.R. and the Shipbuilding and Armament Bureau. The battleship's main armament consisted of three triple-gun turrets housing 406 mm guns. The weak point of all major projects of the late Stalin era was their anti-aircraft defenses. If the Project 24 ships had been completed, their anti-aircraft guns would have been replaced by the modern ZIF-75 and 2M-3 guns in the late 1950s.

Technical data imported from Wargaming’s public API and subject to game updates.