U.S.S.R. · Tier 2 · Tech Tree

Storozhevoi

Destroyer · 3×1 102 mm

Hit points7 100
Top speed35 kt
Sea detection (base)5.6 km
Turning radius490 m
Storozhevoi — World of Warships
Overview

General characteristics

NationU.S.S.R.
ClassDestroyer
Tier2
StatusTech Tree
Hit points7 100
Upgrade slots1
Handling

Mobility

Maximum speed35 kt
Turning radius490 m
Rudder shift time2.9 s
Battle levels2–3
Visibility

Base concealment

Detectability by sea5.6 km
Detectability by air2.2 km
Detectability by submarine2.2 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout3×1 102 mm
Total guns3
Caliber102 mm
Range9.7 km
Reload5 s
180° traverse12.9 s
Maximum dispersion87 m
Rate of fire12/min
HE shell

HE shell

Name102 mm HE Model 1915
Max damage1 500
Muzzle velocity823 m/s
Shell mass18 kg
Fire chance7%
Torpilles

Torpedo armament

Layout3×3 450 mm
Total tubes9
TorpedoTorpedo Model 1908
Range4 km
Speed45 kt
Reload33 s
Maximum damage6 133
Detectability0.7 km
AA

Anti-aircraft defense

API AA rating7
7 mm · 7.62 mm Maxim machine gun2 mounts
Calculated

Theoretical values

HE broadside alpha4 500
Theoretical HE DPM54 000
Theoretical torpedo salvo55 197

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

In May 1915, the Technical Bureau at the Main Shipbuilding Department received an order to design small destroyers for coastal operations. Initially, it was planned to use Project D, with a displacement of 350 tons, as its basis. However, the standard displacement increased to 750 tons and more during the development process, which brought this project closer to the Novik-class destroyers that were already under construction, both in terms of displacement and cost. As a result, the Naval General Staff refused to build the ships under this project.

Technical data imported from Wargaming’s public API and subject to game updates.