Europe · Tier 2 · Tech Tree

Tátra

Destroyer · 2×1 100 mm

Hit points8 100
Top speed32.5 kt
Sea detection (base)6 km
Turning radius460 m
Tátra — World of Warships
Overview

General characteristics

NationEurope
ClassDestroyer
Tier2
StatusTech Tree
Hit points8 100
Upgrade slots1
Handling

Mobility

Maximum speed32.5 kt
Turning radius460 m
Rudder shift time2.1 s
Battle levels2–3
Visibility

Base concealment

Detectability by sea6 km
Detectability by air2.4 km
Detectability by submarine2.4 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout2×1 100 mm
Total guns2
Caliber100 mm
Range9.1 km
Reload4 s
180° traverse18 s
Maximum dispersion83 m
Rate of fire13.3/min
HE shell

HE shell

Name100 mm HE M1910
Max damage1 450
Muzzle velocity880 m/s
Shell mass14 kg
Fire chance6%
Torpilles

Torpedo armament

Layout2×3 450 mm
Total tubes6
TorpedoTorped M1913
Range8 km
Speed55 kt
Reload40 s
Maximum damage4 200
Detectability1.2 km
Calculated

Theoretical values

HE broadside alpha2 900
Theoretical HE DPM43 500
Theoretical torpedo alpha25 200

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

By the end of the first decade of the 20th century, the destroyers that were in active service in the Austro-Hungarian Navy had become outdated. Accordingly, the Navy's leaders ordered six modern destroyers that would not be inferior to their foreign counterparts. Several shipbuilding firms participated in the competition to design the destroyers, but preference was given to the Hungarian plant Ganz-Danubius. The resulting ship began her operational duty with a skirmish near Vieste in 1915, where Tátra, backed by her sister ship Lika, sank Italian destroyer Turbine. Later, the destroyer participated in the first Battle of Durazzo and in a raid on a dam in Otranto. After World War I, the ship was transferred to the Italian Navy and renamed Fasana.

Technical data imported from the public Wargaming API. For tech-tree ships, the displayed statistics use the fully researched configuration, before commander skills, upgrades, signals and other modifiers. Values may change with game updates.