France · Tier 7 · Premium

Toulon

Cruiser · 2×4 305 mm

Hit points42 500
Top speed30 kt
Sea detection (base)11.2 km
Turning radius710 m
Toulon — World of Warships
Overview

General characteristics

NationFrance
ClassCruiser
Tier7
StatusPremium
Hit points42 500
Upgrade slots4
Handling

Mobility

Maximum speed30 kt
Turning radius710 m
Rudder shift time11.5 s
Battle levels7–9
Visibility

Base concealment

Detectability by sea11.2 km
Detectability by air7.9 km
Detectability by submarine7.9 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout2×4 305 mm
Total guns8
Caliber305 mm
Range16.8 km
Reload28 s
180° traverse40 s
Maximum dispersion188 m
Rate of fire2.1/min
AP / SAP shell

AP / SAP shell

Name305 mm AP OPf Mle 1910
Max damage8 000
Muzzle velocity798 m/s
Shell mass395 kg
HE shell

HE shell

Name305 mm HE OEA Mle 1910
Max damage4 050
Muzzle velocity905 m/s
Shell mass308 kg
Fire chance17%
Secondaries

Secondary battery

Secondary range6.3 km
155 mm HE OEA Mle 1920damage 2 200 · reload 9 s · 11% fire
100 mm HE OEA Mle 1928damage 1 400 · reload 4 s · 6% fire
AA

Anti-aircraft defense

API AA rating55
25 mm · 25 mm Hotchkiss Mle 1939 on a CAD Mle 1939 mount18 mounts
37 mm · 37 mm/50 CAIL Mle 1933 on a CAD Mle 1933 mount8 mounts
100 mm · 100 mm/45 Mle 1930 on an Mle 1931 mount6 mounts
Calculated

Theoretical values

AP broadside alpha64 000
Theoretical AP DPM137 143
HE broadside alpha32 400
Theoretical HE DPM69 429

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

After the signing of the Washington Naval Treaty, France had the right to build new battleships to replace their old ones. In the 1920s, the design of a new ship class began. These ships could have been classified as battlecruisers or "large" cruisers in terms of their characteristics. The first project for a ship of this type was a cruiser with a displacement of 17,500 tons, armed with eight 305 mm guns in two quadruple-gun turrets.

Technical data imported from Wargaming’s public API and subject to game updates.