France · Tier 3 · Tech Tree

Turenne

Battleship · 6×2 305 mm

Hit points34 400
Top speed19.3 kt
Sea detection (base)11 km
Turning radius510 m
Turenne — World of Warships
Overview

General characteristics

NationFrance
ClassBattleship
Tier3
StatusTech Tree
Hit points34 400
Upgrade slots2
Handling

Mobility

Maximum speed19.3 kt
Turning radius510 m
Rudder shift time15.7 s
Battle levels3–4
Visibility

Base concealment

Detectability by sea11 km
Detectability by air6.6 km
Detectability by submarine6.6 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout6×2 305 mm
Total guns12
Caliber305 mm
Range11.3 km
Reload30 s
180° traverse36 s
Maximum dispersion177 m
Rate of fire2/min
AP / SAP shell

AP / SAP shell

Name305 mm AP OPf Mle 1910
Max damage7 450
Muzzle velocity798 m/s
Shell mass428 kg
HE shell

HE shell

Name305 mm HE OEA Mle 1910
Max damage3 800
Muzzle velocity905 m/s
Shell mass308 kg
Fire chance22%
Secondaries

Secondary battery

Secondary range4 km
75 mm HE OEA Mle 1908damage 1 100 · reload 6 s · 4% fire
Calculated

Theoretical values

AP broadside alpha89 400
Theoretical AP DPM178 800
HE broadside alpha45 600
Theoretical HE DPM91 200

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

Several projects were approved under the naval program of 1906, which provided for the construction of nineteen battleships. The final version incorporated the slightly enlarged hull of squadron battleship Danton with a linear-rhombic arrangement of six 305 mm twin-gun turrets. The armor and propulsion unit also matched the prototype. While the project was never implemented, its further development led to the appearance of the Courbet-class battleships.

Technical data imported from Wargaming’s public API and subject to game updates.