Japan · Tier 2 · Tech Tree

Umikaze

Destroyer · 2×1 12 mm

Hit points8 600
Top speed33 kt
Sea detection (base)5.4 km
Turning radius540 m
Umikaze — World of Warships
Overview

General characteristics

NationJapan
ClassDestroyer
Tier2
StatusTech Tree
Hit points8 600
Upgrade slots1
Handling

Mobility

Maximum speed33 kt
Turning radius540 m
Rudder shift time4 s
Battle levels2–3
Visibility

Base concealment

Detectability by sea5.4 km
Detectability by air2.4 km
Detectability by submarine2.4 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout2×1 12 mm
Total guns2
Caliber12 mm
Range8 km
Reload10 s
180° traverse22.5 s
Maximum dispersion75 m
Rate of fire6/min
HE shell

HE shell

Name120 mm HE Mk3
Max damage1 700
Muzzle velocity660 m/s
Shell mass20 kg
Fire chance7%
Torpilles

Torpedo armament

Layout2×2 457 mm
Total tubes4
TorpedoType42 mod. 1
Range5 km
Speed44 kt
Reload22 s
Maximum damage6 133
Detectability0.7 km
Secondaries

Secondary battery

Secondary range2 km
76 mm HE Mk2damage 1 300 · reload 3.5 s · 5% fire
Calculated

Theoretical values

HE broadside alpha3 400
Theoretical HE DPM20 400
Theoretical torpedo salvo24 532

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

The lessons from the Russo-Japanese War revealed that 300-ton destroyers were not suitable for open sea operations. Japan embarked on a path to create bigger destroyers, beginning with two Umikaze-class warships modeled after British ships of the same type. They were the first warships to be equipped with steam turbines. The lead ship, Umikaze, commissioned in September 1911, saw active duty in World War I and engaged in the pursuit of Admiral Graf Spee's squadron.

Technical data imported from Wargaming’s public API and subject to game updates.