Italy · Tier 8 · Tech Tree

Vittorio Veneto

Battleship · 3×3 381 mm

Hit points59 300
Top speed30 kt
Sea detection (base)15.8 km
Turning radius810 m
Vittorio Veneto — World of Warships
Overview

General characteristics

NationItaly
ClassBattleship
Tier8
StatusTech Tree
Hit points59 300
Upgrade slots5
Handling

Mobility

Maximum speed30 kt
Turning radius810 m
Rudder shift time20.2 s
Battle levels8–10
Visibility

Base concealment

Detectability by sea15.8 km
Detectability by air10 km
Detectability by submarine10 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout3×3 381 mm
Total guns9
Caliber381 mm
Range17.3 km
Reload34 s
180° traverse30 s
Maximum dispersion235 m
Rate of fire1.8/min
AP / SAP shell

AP / SAP shell

Name381 mm proiettili AP
Max damage12 000
Muzzle velocity850 m/s
Shell mass885 kg
Secondaries

Secondary battery

Secondary range6.6 km
152 mm proiettili HEdamage 2 100 · reload 8 s · 7% fire
90 mm proiettili HEdamage 1 300 · reload 4 s · 5% fire
AA

Anti-aircraft defense

API AA rating63
20 mm · 20 mm/65 Breda Model 1935 on a Model 1935 mount8 mounts
37 mm · 37 mm/54 Breda Model 1939 on a Model RM1939 mount4 mounts
37 mm · 37 mm/54 Model 1938 on a Model 1938 mount8 mounts
90 mm · 90 mm/50 Model 1939 in a turret12 mounts
Calculated

Theoretical values

AP broadside alpha108 000
Theoretical AP DPM190 588

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

The design of battleships that met the requirements of the Washington Naval Treaty began in the late 1920s and early 1930s in Italy. The resulting project was a ship with a displacement of 35,000 tons and armament of nine 381 mm guns. Vittorio Veneto was laid down in 1934 and entered service six years later. During World War II, the battleship participated in operations in the Mediterranean Sea, in the Battles of Cape Teulada and Cape Matapan, and intercepted Maltese convoys of the British fleet.

Technical data imported from Wargaming’s public API and subject to game updates.