Germany · Tier 3 · Tech Tree

Von der Tann

Battleship · 4×2 283 mm

Hit points33 800
Top speed27.5 kt
Sea detection (base)10.1 km
Turning radius600 m
Von der Tann — World of Warships
Overview

General characteristics

NationGermany
ClassBattleship
Tier3
StatusTech Tree
Hit points33 800
Upgrade slots2
Handling

Mobility

Maximum speed27.5 kt
Turning radius600 m
Rudder shift time16 s
Battle levels3–4
Visibility

Base concealment

Detectability by sea10.1 km
Detectability by air7.8 km
Detectability by submarine7.8 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout4×2 283 mm
Total guns8
Caliber283 mm
Range11.6 km
Reload27 s
180° traverse30 s
Maximum dispersion145 m
Rate of fire2.2/min
AP / SAP shell

AP / SAP shell

Name283 mm P.Spr.Gr. L/3.2
Max damage6 500
Muzzle velocity855 m/s
Shell mass302 kg
HE shell

HE shell

Name283 mm Spr.Gr. L/3.6
Max damage2 900
Muzzle velocity855 m/s
Shell mass302 kg
Fire chance19%
Secondaries

Secondary battery

Secondary range4 km
150 mm HE K Gr 18damage 1 800 · reload 8.6 s · 10% fire
88 mm Spr.Gr.damage 1 000 · reload 4 s · 4% fire
AA

Anti-aircraft defense

API AA rating15
88 mm · 88 mm/45 Flak on an MPL C/13 mount4 mounts
Calculated

Theoretical values

AP broadside alpha52 000
Theoretical AP DPM115 556
HE broadside alpha23 200
Theoretical HE DPM51 556

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

The German fleet needed a qualitative leap to counter British battlecruisers effectively. The new ship was equipped with four turrets that housed 280 mm guns, turbines were employed in place of steam engines, and the armor protection was significantly superior to that of British warships. With the outbreak of World War I, SMS Von der Tann took part in raids to lure the Grand Fleet ships out of their bases. During the Battle of Jutland, the ship sank HMS Indefatigable, but she also took several hits from the British ships, disabling all of her artillery.

Technical data imported from Wargaming’s public API and subject to game updates.