U.S.A. · Tier 4 · Tech Tree

Wyoming

Battleship · 6×2 305 mm

Hit points41 500
Top speed18 kt
Sea detection (base)13.6 km
Turning radius590 m
Wyoming — World of Warships
Overview

General characteristics

NationU.S.A.
ClassBattleship
Tier4
StatusTech Tree
Hit points41 500
Upgrade slots2
Handling

Mobility

Maximum speed18 kt
Turning radius590 m
Rudder shift time15.6 s
Battle levels4–5
Visibility

Base concealment

Detectability by sea13.6 km
Detectability by air7.7 km
Detectability by submarine7.7 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout6×2 305 mm
Total guns12
Caliber305 mm
Range14.4 km
Reload30 s
180° traverse45 s
Maximum dispersion203 m
Rate of fire2/min
AP / SAP shell

AP / SAP shell

Name305 mm AP 870 lb
Max damage7 450
Muzzle velocity884 m/s
Shell mass395 kg
HE shell

HE shell

Name305 mm HE Common 870 lb
Max damage3 800
Muzzle velocity884 m/s
Shell mass395 kg
Fire chance22%
Secondaries

Secondary battery

Secondary range4 km
127 mm HE/HC Mk39damage 1 800 · reload 7 s · 6% fire
AA

Anti-aircraft defense

API AA rating20
76 mm · 76.2 mm/50 Mk.10 on a Mk.11 mount8 mounts
Calculated

Theoretical values

AP broadside alpha89 400
Theoretical AP DPM178 800
HE broadside alpha45 600
Theoretical HE DPM91 200

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

In 1908, a discussion arose within the U.S. Navy regarding the possibility of transitioning to a larger caliber for battleship guns, inspired by the British example. To save time on infrastructure conversion and avoid additional design efforts, a decision was made to keep the main caliber of battleships under construction at 305 mm while increasing the number of guns to 12. Upon entering service, USS Wyoming assumed the flagship role for the Atlantic Fleet and actively took part in the occupation of Veracruz. During World War I, the battleship reinforced the British fleet by relocating to Scapa Flow. She then escorted convoys and conducted patrols in the North Sea.

Technical data imported from Wargaming’s public API and subject to game updates.