Japan · Tier 10 · Tech Tree
Yodo
Cruiser · 6×3 15 mm
Hit points55 300
Top speed34 kt
Sea detection (base)12.4 km
Turning radius930 m

Overview
General characteristics
NationJapan
ClassCruiser
Tier10
StatusTech Tree
Hit points55 300
Upgrade slots6
Handling
Mobility
Maximum speed34 kt
Turning radius930 m
Rudder shift time9 s
Battle levels10–11
Visibility
Base concealment
Detectability by sea12.4 km
Detectability by air8.5 km
Detectability by submarine8.5 km
Base API profile values before commander skills, upgrades and other modifiers.
Armament
Main battery
Layout6×3 15 mm
Total guns18
Caliber15 mm
Range18 km
Reload12 s
180° traverse6 s
Maximum dispersion157 m
Rate of fire4.8/min
AP / SAP shell
AP / SAP shell
Name150 mm AP Type 0
Max damage2 850
Muzzle velocity930 m/s
Shell mass41 kg
HE shell
HE shell
Name150 mm HE Type0*
Max damage2 850
Muzzle velocity930 m/s
Shell mass41 kg
Fire chance12%
Torpilles
Torpedo armament
Layout4×4 610 mm
Total tubes16
TorpedoType 93
Range15 km
Speed60 kt
Reload100 s
Maximum damage23 766
Detectability1.7 km
Secondaries
Secondary battery
Secondary range7.3 km
100 mm HE Type 98damage 1 700 · reload 2.9 s · 6% fire
AA
Anti-aircraft defense
API AA rating87
25 mm · 25 mm/60 Type 96 on a single mount20 mounts
25 mm · 25 mm/60 Type 96 on a triple mount12 mounts
40 mm · 40 mm/60 Type 5 on a twin mount12 mounts
100 mm · 100 mm/65 Type 98 on a twin mount4 mounts
150 mm · 150 mm/60 5th Year Type in a triple-gun turret6 mounts
Calculated
Theoretical values
AP broadside alpha51 300
Theoretical AP DPM256 500
HE broadside alpha51 300
Theoretical HE DPM256 500
Theoretical torpedo salvo380 256
Before accuracy, penetration, saturation, angles and other mechanics.
Background
About the ship
The archive of the Japanese Navy has preserved a project of a cruiser with a displacement of 10,000 tons, armed with six triple-gun turrets housing 150 mm dual-purpose guns. The ship was supposed to carry aviation and was probably the project of a cruiser designed to lead a submarine flotilla.
Technical data imported from Wargaming’s public API and subject to game updates.
