Japan · Tier 10 · Special
Yoshino
Cruiser · 3×3 31 mm
Hit points61 800
Top speed34 kt
Sea detection (base)14.7 km
Turning radius920 m

Overview
General characteristics
NationJapan
ClassCruiser
Tier10
StatusSpecial
Hit points61 800
Upgrade slots6
Handling
Mobility
Maximum speed34 kt
Turning radius920 m
Rudder shift time13.9 s
Battle levels10–11
Visibility
Base concealment
Detectability by sea14.7 km
Detectability by air10 km
Detectability by submarine10 km
Base API profile values before commander skills, upgrades and other modifiers.
Armament
Main battery
Layout3×3 31 mm
Total guns9
Caliber31 mm
Range21.3 km
Reload18 s
180° traverse36 s
Maximum dispersion217 m
Rate of fire3.2/min
AP / SAP shell
AP / SAP shell
Name310 mm AP Type92
Max damage8 650
Muzzle velocity836 m/s
Shell mass449 kg
HE shell
HE shell
Name310 mm HE Type92
Max damage5 100
Muzzle velocity836 m/s
Shell mass449 kg
Fire chance27%
Torpilles
Torpedo armament
Layout4×4 610 mm
Total tubes16
TorpedoType 93 mod. 3
Range12 km
Speed67 kt
Reload171 s
Maximum damage23 766
Detectability1.7 km
Secondaries
Secondary battery
Secondary range7.3 km
100 mm HE Type 98damage 1 700 · reload 3 s · 6% fire
AA
Anti-aircraft defense
API AA rating84
25 mm · 25 mm/60 Type 96 on a single mount24 mounts
25 mm · 25 mm/60 Type 96 on a triple mount20 mounts
40 mm · 40 mm/60 Type 5 on a twin mount12 mounts
100 mm · 100 mm/65 Type 98 on a Model A mount8 mounts
Calculated
Theoretical values
AP broadside alpha77 850
Theoretical AP DPM259 500
HE broadside alpha45 900
Theoretical HE DPM153 000
Theoretical torpedo salvo380 256
Before accuracy, penetration, saturation, angles and other mechanics.
Background
About the ship
A variant of the project of a large high-speed cruiser with 310 mm artillery for her main battery, torpedo armament consisting of four quadruple-tube 610 mm launchers, and enhanced anti-aircraft armament. This project was designed to counter enemy heavy cruisers.
Technical data imported from Wargaming’s public API and subject to game updates.
