Japan · Tier 8 · Tech Tree

Amagi

Battleship · 5×2 41 mm

Hit points59 300
Top speed28.1 kt
Sea detection (base)16.8 km
Turning radius870 m
Amagi — World of Warships
Overview

General characteristics

NationJapan
ClassBattleship
Tier8
StatusTech Tree
Hit points59 300
Upgrade slots5
Handling

Mobility

Maximum speed28.1 kt
Turning radius870 m
Rudder shift time20.8 s
Battle levels8–10
Visibility

Base concealment

Detectability by sea16.8 km
Detectability by air10 km
Detectability by submarine10 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout5×2 41 mm
Total guns10
Caliber41 mm
Range18.1 km
Reload30 s
180° traverse41.9 s
Maximum dispersion214 m
Rate of fire2/min
AP / SAP shell

AP / SAP shell

Name410 mm AP/APC Type91
Max damage12 600
Muzzle velocity806 m/s
Shell mass1020 kg
HE shell

HE shell

Name410 mm HE Type0
Max damage6 500
Muzzle velocity805 m/s
Shell mass939 kg
Fire chance30%
Secondaries

Secondary battery

Secondary range6.6 km
140 mm HE Type0damage 2 400 · reload 8 s · 10% fire
127 mm HE Type0damage 2 100 · reload 6 s · 8% fire
AA

Anti-aircraft defense

API AA rating59
13 mm · 13 mm/76 Type 93 on a quadruple mount12 mounts
25 mm · 25 mm/60 Type 96 on a single mount42 mounts
127 mm · 127 mm/40 Type 89 on a Model A1 mount8 mounts
Calculated

Theoretical values

AP broadside alpha126 000
Theoretical AP DPM252 000
HE broadside alpha65 000
Theoretical HE DPM130 000

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

With the outbreak of World War I, Japan started designing battlecruisers. Between 1916 and 1918, about 20 variants of a preliminary draft project were developed. As a result of the Washington Naval Conference, the construction of battleships was canceled, but Japan was allowed to convert two battlecruisers into aircraft carriers. The conversion of Amagi commenced in 1923, but the hull on the stocks of Yokosuka was destroyed by the Great Kantō earthquake.

Technical data imported from Wargaming’s public API and subject to game updates.