U.S.A. · Tier 6 · Tech Tree

Cachalot

Submarine · —

Hit points11 700
Top speed27 kt
Sea detection (base)6.4 km
Turning radius430 m
Cachalot — World of Warships
Overview

General characteristics

NationU.S.A.
ClassSubmarine
Tier6
StatusTech Tree
Hit points11 700
Upgrade slots4
Handling

Mobility

Maximum speed27 kt
Turning radius430 m
Rudder shift time6.2 s
Battle levels6–8
Visibility

Base concealment

Detectability by sea6.4 km
Detectability by air2.3 km
Detectability by submarine2.3 km

Base API profile values before commander skills, upgrades and other modifiers.

Torpilles

Torpedo armament

Layout4×1 533 mm + 2×1 533 mm
Total tubes6
TorpedoMk22 mod. 0
Range10 km
Speed82 kt
Reload48 s
Maximum damage7 033
Detectability2.2 km
Secondaries

Secondary battery

Secondary range4 km
Submarine

Submarine systems

Underwater speed13
Sonar · submarine sonar id strPAUQ500
Sonar · wave duration 025
Sonar · wave duration 150
Sonar · wave shot delay9.5
Sonar · submarine sonar id3770134512
Sonar · wave max dist10.0
Sonar · wave speed max600
Sonar · wave width18
Sonar · total44
Battery · max capacity145.0
Battery · regen rate1.2
Battery · total14
Battery · consumption rate1.0
Calculated

Theoretical values

Theoretical torpedo salvo42 198

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

The Cachalot-class submarine project was influenced by the restrictions of the London Naval Treaty and the characteristics of the German U-135 submarine. Subsequently, the Cachalot class was used as the basis for all American submarine designs of World War II. It was for the first time in the history of the U.S. Navy that welding was so widely used in submarine construction. USS Cachalot caught the start of World War II in Pearl Harbor. The submarine carried out three combat missions, having damaged a Japanese tanker.

Technical data imported from Wargaming’s public API and subject to game updates.