France · Tier 3 · Tech Tree

Friant

Cruiser · 4×2 139 mm

Hit points18 900
Top speed30 kt
Sea detection (base)11 km
Turning radius560 m
Friant — World of Warships
Overview

General characteristics

NationFrance
ClassCruiser
Tier3
StatusTech Tree
Hit points18 900
Upgrade slots2
Handling

Mobility

Maximum speed30 kt
Turning radius560 m
Rudder shift time8.4 s
Battle levels3–4
Visibility

Base concealment

Detectability by sea11 km
Detectability by air5.1 km
Detectability by submarine5.1 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout4×2 139 mm
Total guns8
Caliber139 mm
Range11.7 km
Reload9 s
180° traverse15 s
Maximum dispersion113 m
Rate of fire6.3/min
AP / SAP shell

AP / SAP shell

Name139 mm AP OPFA Mle 1923
Max damage2 150
Muzzle velocity790 m/s
Shell mass40 kg
HE shell

HE shell

Name139 mm HE OEA Mle 1923
Max damage1 600
Muzzle velocity840 m/s
Shell mass40 kg
Fire chance8%
Torpilles

Torpedo armament

Layout4×3 550 mm
Total tubes12
Torpedo550 mm 19D
Range6 km
Speed57 kt
Reload84 s
Maximum damage12 233
Detectability1.2 km
AA

Anti-aircraft defense

API AA rating11
8 mm · 8 mm Hotchkiss Mle 1914 on a single mount2 mounts
75 mm · 75 mm/50 Mle 1922 on an Mle 1922 mount4 mounts
Calculated

Theoretical values

AP broadside alpha17 200
Theoretical AP DPM114 667
HE broadside alpha12 800
Theoretical HE DPM85 333
Theoretical torpedo salvo146 796

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

Work on a "squadron reconnaissance" project began in France back in 1909. The ship was ordered but not laid down due to the outbreak of World War I. During the war, the project was revised several times. In the final version, the main battery was represented by eight 138.6 mm guns arranged in four twin-gun turrets. However, by that time, French engineers were researching captured German cruisers, as well as the information they had received about the characteristics of American Omaha-class cruisers. As a result of their findings, the project was considered obsolete.

Technical data imported from Wargaming’s public API and subject to game updates.