Germany · Tier 8 · Premium

Graf Zeppelin

Aircraft carrier · —

Hit points52 600
Top speed32 kt
Sea detection (base)15.7 km
Turning radius1140 m
Graf Zeppelin — World of Warships
Overview

General characteristics

NationGermany
ClassAircraft carrier
Tier8
StatusPremium
Hit points52 600
Upgrade slots5
Handling

Mobility

Maximum speed32 kt
Turning radius1140 m
Rudder shift time13.7 s
Battle levels8–10
Visibility

Base concealment

Detectability by sea15.7 km
Detectability by air10 km
Detectability by submarine10 km

Base API profile values before commander skills, upgrades and other modifiers.

Secondaries

Secondary battery

Secondary range6.3 km
150 mm Spr.Gr. L/4.5damage 1 700 · reload 7.5 s · 8% fire
105 mm Spr.Gr. Kz.damage 1 200 · reload 3.4 s · 5% fire
AA

Anti-aircraft defense

API AA rating72
20 mm · 20 mm/65 C/38 on a Flak 35 Vierling L/38 mount7 mounts
37 mm · 37 mm/69 Flak M42 on an LM/42 mount11 mounts
105 mm · 105 mm/65 SK C/33 on a Dop. L. C/31 mount6 mounts
Fighters

Fighters

NameMe 155A
Aircraft tier8
Cruise speed136 kt
Aircraft HP1 320
Torpedo bombers

Torpedo bombers

NameTa 152C-1/R14
Aircraft tier8
Cruise speed181 kt
Aircraft HP1 710
Torpedo damage5 333
Torpedo speed35 kt
Torpedo range6.0 km
Max damage5 333
Dive bombers

Dive bombers

NameTa 152C-1/R14
Aircraft tier8
Cruise speed181 kt
Aircraft HP1 650
Background

About the ship

Recognizing the importance of building aircraft carriers, the German leadership sent a group of experts to Japan to study the implementation of this ship type. The first aircraft carrier received the name Graf Zeppelin during her launch ceremony. During the construction, the ship design underwent various modifications, including the replacement of the original stem with an "Atlantic" one and the addition of external bulges. The unfinished ship was scuttled in Stettin before the city was captured by the Red Army. After the war, the carrier was raised and thoroughly examined in the U.S.S.R. The plans to complete the ship were abandoned, and she was later destroyed as a training target.

Technical data imported from Wargaming’s public API and subject to game updates.