Germany · Tier 3 · Tech Tree

Kolberg

Cruiser · 12×1 105 mm

Hit points17 200
Top speed27 kt
Sea detection (base)9.4 km
Turning radius470 m
Kolberg — World of Warships
Overview

General characteristics

NationGermany
ClassCruiser
Tier3
StatusTech Tree
Hit points17 200
Upgrade slots2
Handling

Mobility

Maximum speed27 kt
Turning radius470 m
Rudder shift time7.5 s
Battle levels3–4
Visibility

Base concealment

Detectability by sea9.4 km
Detectability by air3.9 km
Detectability by submarine3.9 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout12×1 105 mm
Total guns12
Caliber105 mm
Range10.1 km
Reload4 s
180° traverse18 s
Maximum dispersion102 m
Rate of fire15/min
AP / SAP shell

AP / SAP shell

Name105 mm P.Spr.Gr. L/3.8
Max damage2 300
Muzzle velocity715 m/s
Shell mass18 kg
HE shell

HE shell

Name105 mm Spr.Gr. L/3.89
Max damage1 200
Muzzle velocity715 m/s
Shell mass18 kg
Fire chance5%
Calculated

Theoretical values

AP broadside alpha27 600
Theoretical AP DPM414 000
HE broadside alpha14 400
Theoretical HE DPM216 000

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

The entire new series of German light cruisers was equipped with turbines. The Kolberg class surpassed its predecessors in size and seafaring capability, with enhancements in both speed and gunnery. During World War I, the lead ship of the class participated in raids on Yarmouth and Scarborough, the Battle of Dogger Bank, and then tried to break through into the Gulf of Riga with the main forces of the fleet. Kolberg repeated her attempt at a breakthrough in Operation Albion—successfully this time. After World War I, the ship was handed over to the French Navy and was renamed "Colmar."

Technical data imported from Wargaming’s public API and subject to game updates.