France · Tier 10 · Tech Tree
Marseille
Cruiser · 3×3 33 mm
Hit points66 950
Top speed33 kt
Sea detection (base)14.3 km
Turning radius770 m

Overview
General characteristics
NationFrance
ClassCruiser
Tier10
StatusTech Tree
Hit points66 950
Upgrade slots6
Handling
Mobility
Maximum speed33 kt
Turning radius770 m
Rudder shift time14.5 s
Battle levels10–11
Visibility
Base concealment
Detectability by sea14.3 km
Detectability by air10 km
Detectability by submarine10 km
Base API profile values before commander skills, upgrades and other modifiers.
Armament
Main battery
Layout3×3 33 mm
Total guns9
Caliber33 mm
Range19.6 km
Reload24 s
180° traverse36 s
Maximum dispersion212 m
Rate of fire2.5/min
AP / SAP shell
AP / SAP shell
Name330 mm AP OPfK Mle 1935
Max damage9 700
Muzzle velocity870 m/s
Shell mass560 kg
HE shell
HE shell
Name330 mm HE OEA Mle 1935
Max damage4 800
Muzzle velocity885 m/s
Shell mass552 kg
Fire chance35%
Secondaries
Secondary battery
Secondary range8.3 km
139 mm HE OEA Mle 1928damage 2 000 · reload 6.5 s · 10% fire
139 mm HE OEA Mle 1928damage 2 000 · reload 6.5 s · 10% fire
AA
Anti-aircraft defense
API AA rating83
20 mm · 20 mm Oerlikon on a Mk.24 mount18 mounts
40 mm · 40 mm Bofors on a Mk.1 mount8 mounts
40 mm · 40 mm Bofors on a Mk.2 mount2 mounts
139 mm · 139 mm/50 Mle 1938 in a turret6 mounts
139 mm · 139 mm/50 Mle 1938 in a turret4 mounts
Calculated
Theoretical values
AP broadside alpha87 300
Theoretical AP DPM218 250
HE broadside alpha43 200
Theoretical HE DPM108 000
Before accuracy, penetration, saturation, angles and other mechanics.
Background
About the ship
In the process of developing a battlecruiser or "large" cruiser in the late 1920s and early 1930s, several cruiser projects with a displacement of 23,690 tons were created. One of the projects involved a ship armed with nine 330 mm guns in three triple-gun turrets on the ship's bow, with the second turret being elevated.
Technical data imported from Wargaming’s public API and subject to game updates.
