U.S.A. · Tier 9 · Tech Tree

Seattle

Cruiser · 4×3 152 mm

Hit points41 800
Top speed33 kt
Sea detection (base)11.9 km
Turning radius750 m
Seattle — World of Warships
Overview

General characteristics

NationU.S.A.
ClassCruiser
Tier9
StatusTech Tree
Hit points41 800
Upgrade slots6
Handling

Mobility

Maximum speed33 kt
Turning radius750 m
Rudder shift time12.1 s
Battle levels9–11
Visibility

Base concealment

Detectability by sea11.9 km
Detectability by air8.5 km
Detectability by submarine8.5 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout4×3 152 mm
Total guns12
Caliber152 mm
Range14.3 km
Reload6 s
180° traverse22.5 s
Maximum dispersion131 m
Rate of fire9.2/min
AP / SAP shell

AP / SAP shell

Name152 mm AP Mk35
Max damage3 200
Muzzle velocity762 m/s
Shell mass59 kg
HE shell

HE shell

Name152 mm HE Mk39
Max damage2 200
Muzzle velocity812 m/s
Shell mass48 kg
Fire chance12%
AA

Anti-aircraft defense

API AA rating76
20 mm · 20 mm Oerlikon on a Mk.4 mount18 mounts
40 mm · 40 mm/56 Bofors on a Mk.1 mount12 mounts
152 mm · 152 mm/47 DP Mk.17 in a turret4 mounts
Calculated

Theoretical values

AP broadside alpha38 400
Theoretical AP DPM384 000
HE broadside alpha26 400
Theoretical HE DPM264 000

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

During the early 1940s, the United States was actively involved in the development of new cruisers specifically designed to fulfill air-defense missions. They were to have 12 dual-purpose 152 mm guns, a speed of 33 knots, and a thick armor deck to protect against aerial bombs. After the outbreak of World War II, engineers were no longer bound by treaty constraints, although the ship's size was to remain within the limits of a light cruiser. The project never came to life, but its underlying concepts served as the basis for the subsequent design of the Worcester-class cruisers.

Technical data imported from Wargaming’s public API and subject to game updates.