Netherlands · Tier 10 · Special
Willem de Eerste
Battleship · 3×3 419 mm
Hit points75 300
Top speed32 kt
Sea detection (base)15 km
Turning radius910 m

Overview
General characteristics
NationNetherlands
ClassBattleship
Tier10
StatusSpecial
Hit points75 300
Upgrade slots6
Handling
Mobility
Maximum speed32 kt
Turning radius910 m
Rudder shift time16.6 s
Battle levels10–11
Visibility
Base concealment
Detectability by sea15 km
Detectability by air10 km
Detectability by submarine10 km
Base API profile values before commander skills, upgrades and other modifiers.
Armament
Main battery
Layout3×3 419 mm
Total guns9
Caliber419 mm
Range22.2 km
Reload28 s
180° traverse30 s
Maximum dispersion282 m
Rate of fire2.1/min
AP / SAP shell
AP / SAP shell
Name419 mm AP Mk V
Max damage13 700
Muzzle velocity747 m/s
Shell mass1287 kg
HE shell
HE shell
Name419 mm HE Mk Ia
Max damage6 150
Muzzle velocity792 m/s
Shell mass995 kg
Fire chance47%
Secondaries
Secondary battery
Secondary range7.3 km
133 mm HE Mk ICdamage 1 900 · reload 6.7 s · 8% fire
113 mm HE 5crhdamage 1 700 · reload 5 s · 8% fire
AA
Anti-aircraft defense
API AA rating87
40 mm · 40 mm/70 SAK-40/L70-350
on a SAK-40/L70-350 mount16 mounts
113 mm · 113 mm/45 QF Mk.I/III on an RP10 Mark II BD mount8 mounts
133 mm · 133 mm/50 QF Mk.I on an RP10 Mk.I mount6 mounts
Calculated
Theoretical values
AP broadside alpha123 300
Theoretical AP DPM264 214
HE broadside alpha55 350
Theoretical HE DPM118 607
Before accuracy, penetration, saturation, angles and other mechanics.
Background
About the ship
A battlecruiser—a further development of the G3 design—that could hypothetically have been built in Britain in the 1920s and later modernized in the late 1930s. The ship could have been transferred to the allied Netherlands during World War II to strengthen the nation's navy.
Technical data imported from Wargaming’s public API and subject to game updates.
