Japan · Tier 11 · Supership

Yamagiri

Destroyer · 3×2 127 mm

Hit points22 200
Top speed39.5 kt
Sea detection (base)6.9 km
Turning radius800 m
Yamagiri — World of Warships
Overview

General characteristics

NationJapan
ClassDestroyer
Tier11
StatusSupership
Hit points22 200
Upgrade slots6
Handling

Mobility

Maximum speed39.5 kt
Turning radius800 m
Rudder shift time4.8 s
Battle levels11–11
Visibility

Base concealment

Detectability by sea6.9 km
Detectability by air3.9 km
Detectability by submarine3.9 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout3×2 127 mm
Total guns6
Caliber127 mm
Range12.1 km
Reload4 s
180° traverse10 s
Maximum dispersion105 m
Rate of fire13.3/min
AP / SAP shell

AP / SAP shell

Name127 mm AP Type0
Max damage2 200
Muzzle velocity915 m/s
Shell mass23 kg
HE shell

HE shell

Name127 mm HE Type1
Max damage2 150
Muzzle velocity915 m/s
Shell mass23 kg
Fire chance9%
Torpilles

Torpedo armament

Layout3×6 610 mm
Total tubes18
TorpedoType 93 mod. 3
Range12 km
Speed67 kt
Reload155 s
Maximum damage23 766
Detectability1.7 km
AA

Anti-aircraft defense

API AA rating54
25 mm · 25 mm/60 Type 96 on a single mount6 mounts
40 mm · 40 mm/60 Type 5 on a twin mount5 mounts
127 mm · 127 mm/50 Type 5 on a twin mount3 mounts
ASW

Depth charges

Bombs per drop20
Max damage per bomb4600
Available charges2
Reload40 s
Calculated

Theoretical values

AP broadside alpha13 200
Theoretical AP DPM198 000
HE broadside alpha12 900
Theoretical HE DPM193 500
Theoretical torpedo salvo427 788

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

The initial project of the Shimakaze-class destroyers involved the use of sextuple- or septuple-tube torpedo launchers to create a total side salvo of 18 to 21 torpedoes. However, due to the excessive total weight of the torpedo launchers and quick-reload systems, the project had to be abandoned.

Technical data imported from Wargaming’s public API and subject to game updates.