U.S.S.R. · Tier 11 · Supership

Zorkiy

Destroyer · 4×2 13 mm

Hit points23 600
Top speed43 kt
Sea detection (base)9.7 km
Turning radius760 m
Zorkiy — World of Warships
Overview

General characteristics

NationU.S.S.R.
ClassDestroyer
Tier11
StatusSupership
Hit points23 600
Upgrade slots6
Handling

Mobility

Maximum speed43 kt
Turning radius760 m
Rudder shift time8 s
Battle levels11–11
Visibility

Base concealment

Detectability by sea9.7 km
Detectability by air4 km
Detectability by submarine4 km

Base API profile values before commander skills, upgrades and other modifiers.

Armament

Main battery

Layout4×2 13 mm
Total guns8
Caliber13 mm
Range12.3 km
Reload5 s
180° traverse7.2 s
Maximum dispersion107 m
Rate of fire11.3/min
AP / SAP shell

AP / SAP shell

NameSAP-42
Max damage2 600
Muzzle velocity950 m/s
Shell mass33 kg
HE shell

HE shell

NameHE-42
Max damage1 900
Muzzle velocity950 m/s
Shell mass33 kg
Fire chance10%
Torpilles

Torpedo armament

Layout2×5 533 mm
Total tubes10
Torpedo53-51
Range10 km
Speed60 kt
Reload131 s
Maximum damage14 400
Detectability1.2 km
AA

Anti-aircraft defense

API AA rating72
25 mm · 25 mm 110-PM on a 4M-120 mount2 mounts
57 mm · 57 mm ZIF-31B mount4 mounts
130 mm · 130 mm/60 on a BL-109A mount4 mounts
ASW

Depth charges

Bombs per drop14
Max damage per bomb2400
Available charges2
Reload40 s
Calculated

Theoretical values

AP broadside alpha20 800
Theoretical AP DPM249 600
HE broadside alpha15 200
Theoretical HE DPM182 400
Theoretical torpedo salvo144 000

Before accuracy, penetration, saturation, angles and other mechanics.

Background

About the ship

After the end of World War II, the navy's leadership attempted to resume the development of an armored leader with dual-purpose artillery. Building on pre-war Project 47, work started in late 1945; however, lacking a process for ship steel welding, the project had to be canceled.

Technical data imported from Wargaming’s public API and subject to game updates.